The Dota 2 Patch 7.37d, released on October 1, 2024, has brought some significant changes to the game, impacting popular items and hero builds. With the last patch being released just over a month ago, this update primarily introduces a series of nerfs to items and heroes, although there are some notable buffs as well. Whether you’re a casual player or aiming for the top ranks, understanding these changes will be crucial for staying ahead in the game.
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This patch shifts the meta, especially with drastic item adjustments like Arcane Boots and Bracer, and several heroes gaining slight tweaks that can impact their performance in both public games and competitive play. Let’s break down what’s changed and what to look out for.
Major Item Nerfs in Dota 2 Patch 7.37d
Arcane Boots Nerfed
One of the most notable changes in Patch 7.37d is the nerf to Arcane Boots. The cost has increased by 100 gold, and the item now offers 0.25 less mana regeneration while restoring less mana overall. This significantly reduces its efficiency in the early and mid-game for support heroes who rely on it to sustain their mana pool. While Arcane Boots remains a necessary item for many heroes, this nerf will likely make players reconsider their mana management strategies.
Bracer Nerf Hits Hard
The once-popular Bracer has also received a substantial nerf. At minute 25, it no longer doubles its bonuses, which was a significant reason players opted for it in the early game. This change could lead to a decrease in the purchase of multiple Bracers, particularly by heroes who heavily relied on its late-game value. Now, heroes will likely seek other alternatives for early-game durability.
Disperser and Gleipnir Weakened
Another victim of the patch is Disperser. It no longer makes the caster or ally immune to slows, and now only provides slow resistance when used, making it less valuable as a defensive option. Similarly, Gleipnir has been nerfed across the board, with reduced attack speed, health bonuses, and damage output, alongside a more expensive recipe. This means that many players will likely reconsider its effectiveness, as its utility has been significantly diminished in Patch 7.37d.
Guardian Greaves and Solar Crest Adjustments
With the increased cost of Arcane Boots, Guardian Greaves is now 100 gold more expensive, while Solar Crest has lost 25 health and had its duration reduced by a second. These changes will particularly affect support heroes, who will now need to be more careful when purchasing and using these items in team fights. Despite the nerfs, Solar Crest remains a viable option, but its impact will be slightly reduced in longer engagements.
Hero Changes: Key Buffs and Nerfs
Anti-Mage Buffs Boost Durability
Anti-Mage has received a buff that could help improve his place in the meta. His Mana Break now amplifies reflected spells’ damage by 10%, giving him more utility against spellcasters. Additionally, the level 10 talent now provides 3 HP regeneration, which could help with his sustainability during laning and beyond. While this might not be enough to make Anti-Mage top-tier, it certainly improves his viability in certain matchups.
Death Prophet Buffs Make Early Game Stronger
Death Prophet saw a notable buff to her Exorcism ability, with the number of spirits increasing from 8 to 10 at level 1. This significantly boosts her early-game damage potential, making her a formidable threat in the mid-lane. Additionally, she gained two base damage, which, though small, enhances her last-hitting capabilities. Expect to see more Death Prophet picks, especially in aggressive, pushing lineups.
Dazzle Core Build Buffed
Core Dazzle received some very intriguing buffs in this patch. His level 15 talent, which increases attack speed, now gives 90 instead of 80, making his right-click builds more viable. This is particularly strong when combined with Poison Touch, as he can stack multiple poison effects on enemies quickly. With the level 20 talent increasing Poison Touch DPS, Dazzle might see a resurgence as a core hero in certain drafts.
Doom and Lich Buffs
Doom received a buff to his Gluttony ability, with reduced charge restoration time. This makes him a more efficient farming hero. Meanwhile, Lich saw an increase in damage reduction from Frost Shield, making him a more effective defensive support. These buffs, while not game-breaking, could lead to an uptick in the win rates of both heroes.
Significant Hero Nerfs in Patch 7.37d
Kunkka and Clockwerk Hit by Nerfs
Kunkka and Clockwerk were among the heroes most affected by nerfs in this patch. Kunkka’s Ghostship ability now deals less damage, and his Admiral’s Rum innate ability has had its duration reduced. This weakens Kunkka’s early-game presence and will make him less effective in both public and competitive play.
Clockwerk saw a nerf to his Power Cogs ability, with enemy heroes now being placed further from the center of the formation. This reduces the chances of repeatedly bouncing enemies off the cogs, weakening his control in fights. Expect Clockwerk’s popularity to decline following this patch.
Marcy, Luna, and Sand King Fall Off
Marcy’s Sidekick ability received a reduction in bonus base damage, and her ally bonus radius has been decreased, limiting her ability to assist teammates in fights. Luna saw her Lucent Beam damage reduced, which affects her ultimate’s effectiveness, especially in the early game. Sand King was heavily nerfed, with a significant reduction to the radius of his Sandstorm ability, which could severely impact his laning and farming potential.
FAQ: Dota 2 Patch 7.37d Changes
What are the major item nerfs in Patch 7.37d?
Items like Arcane Boots, Bracer, Disperser, and Gleipnir have been nerfed, with increased costs, reduced stats, and diminished effects.
Which heroes received buffs in Dota 2 Patch 7.37d?
Heroes like Anti-Mage, Death Prophet, Dazzle, Doom, and Lich have received buffs that improve their sustainability, damage, or utility.
What heroes were nerfed in Patch 7.37d?
Kunkka, Clockwerk, Marcy, Luna, and Sand King are among the heroes that were significantly nerfed in this patch.
How does the Bracer nerf affect early game strategies?
The removal of Bracer’s bonus doubling at minute 25 weakens its late-game value, likely reducing its popularity among early-game tanky heroes.
Is Anti-Mage viable after Patch 7.37d?
Anti-Mage received buffs that improve his sustain and reflected spell damage, making him more viable in certain matchups but still not top-tier.