High on the ladder
90.12% of the tracked OpenDota sample sits below Divine. That puts the medal well above most profiles in this sample.
Five stars. Next stop: Immortal. Here’s where Divine sits on the ladder.
Percentage of tracked profiles by rank
| Rank | Profiles | Share |
|---|---|---|
| Herald | 775,124 | 9.09% |
| Guardian | 1,381,694 | 16.20% |
| Crusader | 1,647,681 | 19.31% |
| Archon | 1,658,718 | 19.44% |
| Legend | 1,357,091 | 15.91% |
| Ancient | 867,613 | 10.17% |
| Divine | 501,303 | 5.88% |
| Immortal | 341,682 | 4.01% |
| Rank | Profiles | Share |
|---|---|---|
| Divine 1 | 139,798 | 1.64% |
| Divine 2 | 116,473 | 1.37% |
| Divine 3 | 94,439 | 1.11% |
| Divine 4 | 77,336 | 0.91% |
| Divine 5 | 73,257 | 0.86% |
Source: OpenDota · 8,530,906 tracked profiles · Retrieved Sep 11, 2026. This is a sample, not all active players.
Know where you stand. Give your next game a clear focus.
90.12% of the tracked OpenDota sample sits below Divine. That puts the medal well above most profiles in this sample.
Use the brackets above to set a smaller goal. These are community estimates; your in-game medal can differ.
Divine 5 is the last star before Immortal. Numbered Immortal badges show regional leaderboard places, not a universal MMR target.
Practice a few heroes for your role. Repeated matchups let you focus on decisions instead of buttons.
A key item is ready? Tell your team which tower, Roshan attempt, or area you want to play for.
Check what you knew before the fight. Pick one better choice to try next game. The replay will not flame you.
OpenDota sample ↗Retrieved Sep 11, 2026. Not a census of active players. MMR estimates and source details are below.

Divine is Dota 2’s second-highest medal, between Ancient and Immortal. Use the five MMR brackets to find your next target, then check how the medal compares with the rest of the ranked ladder.
Divine 1 starts at approximately 4,620 MMR. Divine 5 starts around 5,420 MMR, with five star levels before the Immortal medal.
The table uses community estimates, not thresholds published by Valve. Read each row as a guide to that star level. The plus sign on Divine 5 means this table does not assign a fixed upper limit; it does not mean every higher-MMR player is Divine.
For a small goal, use the next star’s starting value. Someone at 4,700 MMR is about 120 MMR from the estimated Divine 2 threshold. That is an MMR gap, not a guaranteed number of wins.
| Dota 2 rank | Estimated MMR | Tracked profiles | Share of full sample |
|---|---|---|---|
| Divine 1 | 4,620–4,819 MMR | 139,798 | 1.64% |
| Divine 2 | 4,820–5,019 MMR | 116,473 | 1.37% |
| Divine 3 | 5,020–5,219 MMR | 94,439 | 1.11% |
| Divine 4 | 5,220–5,419 MMR | 77,336 | 0.91% |
| Divine 5 | 5,420+ MMR | 73,257 | 0.86% |
Yes—Divine is high on the Dota 2 ladder. In our OpenDota snapshot, 90.12% of tracked profiles rank below Divine, while 5.88% hold a Divine medal.
These numbers answer two different questions. The first compares Divine with lower medals. The second counts Divine 1 through Divine 5 together. Neither is your exact personal percentile: a Divine 5 profile also sits above the lower Divine stars.
The snapshot contains 8,530,906 tracked profiles and was retrieved Sep 11, 2026. It is not a census of all active Dota 2 players. OpenDota does not provide an observation date for these counts, so the retrieval date should not be read as a live season ranking.
Ancient comes before Divine; Immortal comes after Divine 5. Divine uses stars, while numbered Immortal badges show positions on a regional leaderboard.
The medal order tells you where the ranks sit. It does not describe every player’s strengths: two Divine players can reach the same bracket through different roles and hero pools. Treat the badge as a broad rating category, not a complete scouting report.
Reaching Immortal and appearing on Valve’s leaderboard are separate milestones. Valve also lists match-history and recent-activity requirements for leaderboard eligibility. A Top 1,000 badge is a regional position; it is not a fixed MMR reward for leaving Divine.
| Dota 2 rank | Estimated entry MMR | Position on the ladder |
|---|---|---|
| Ancient | ~3,850 MMR | Previous medal |
| Divine | ~4,620 MMR | This medal |
| Immortal | No fixed cutoff shown | Next medal |
D2F advice: practice turning a good position into a useful objective. A won fight matters more when it opens a tower, Roshan, or safer farming space. Before moving, name the next objective and check who can join you. This is a practice focus, not a measured formula for gaining MMR.

Buying Blink Dagger gives Axe a way to start fights. The useful question is what your team can take after the jump. Check allied damage, enemy saves and the nearest objective before going in.
“Blink ready. Play near their mid tower; I can start when you arrive.” Your teammates know where to go and why.
You jump while your damage dealer is farming elsewhere. A new item does not teleport your team behind you. Unfortunately.
Keep your main role and a familiar hero. Pick a specific focus, such as waiting for allied follow-up before initiating.
After each game, note one timestamp where you gained or lost control of the map. Include wins; a good result can hide a bad decision.
Watch from your team’s vision. Check visible enemies, cooldowns and nearby allies. Write one action to repeat or change in the next game.
An editorial practice routine. Three games do not measure your skill or predict a promotion.
MMR is the rating number; Divine is the medal category. Valve introduced Glicko and Rank Confidence with New Frontiers on April 20, 2023. Confidence describes how certain the system is about a rating, and it can decrease during inactivity.
Valve’s explanation does not promise a fixed calibration match count or identical MMR changes every game. Use your own recent results when planning a target. The MMR Calculator lets you edit the assumptions; its output is a projection, not a promotion date.

If your medal differs from a website’s estimated bracket, use the game’s displayed rank. Our table is a reference, not Valve’s live promotion check.
The community estimate starts at 4,620 MMR. Our Divine 1 bracket runs to 4,819 MMR; treat it as a reference rather than a guaranteed in-game promotion threshold.
In the estimated brackets above, 5,000 MMR falls in Divine 2. Divine 3 starts around 5,020 MMR. Your displayed medal may differ from a community table.
Divine accounts for 5.88% of our OpenDota snapshot: 501,303 out of 8,530,906 tracked profiles. Retrieved Sep 11, 2026. This is a sample of profiles, not all active players.
No. Divine 5 is the highest Divine star, but Immortal is the next and highest medal. Numbered Immortal badges then identify regional leaderboard positions.
There is no fixed win count. It depends on your starting MMR, losses and the rating change from each match. A calculator can model assumptions, but it cannot guarantee when your medal will change.
No. Divine is a matchmaking rank. Professional status comes from playing competitive team events, not from receiving a particular medal. The badge alone says nothing about tournament results.